Cold Enchanter
WATER 4

Cold Enchanter

  • ATK:
  • 1600

  • DEF:
  • 1200

  • View:
  • 2823




You can discard 1 card to target 1 face-up monster on the field; place an Ice Counter on that target. This card gains 300 ATK for each Ice Counter on the field.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
44± 8/ 100
Power Score
Intrinsic 45
Deck 43

Cold Enchanter — Power Evaluation

Final Score: 44 ± 8 · Confidence: Medium

  • Intrinsic: 45 · Deck: 43 · Meta: provisional
  • Primary role: Utility · Secondary: Material body

Why it scores here

Cold Enchanter converts a discarded card into one Ice Counter on a face-up monster, and its +300 ATK per Ice Counter is a text-only payoff that no recorded board confirms. Its 1600 ATK earns nothing by itself. The card scores mid-range because it is a clean, cheap Level 4 WATER body that appears in 25 decks across 13 archetypes, while its discard cost and weak effect keep the value low.

Axis scores

Axis Score Evidence
Accessibility 45 Sits in 25 of the sampled decks, but with no combo or searcher evidence it is a generic body, not a live starter (observed).
Combo & Conversion 20 The Ice Counter placement is verified from text, but there are zero recorded combo appearances to show it builds a board (inferred).
Resource Economy 15 Costs a card from hand (discard) for one counter with no draw, search or recursion, so it is close to a pure -1 (verified).
Effect & Interaction 20 The counter placement is soft interaction and not removal or negation; any real Ice Counter interaction is unconfirmed by the evidence (inferred).
Material Utility 55 A Level 4 WATER Aqua body with 1600/1200 stats fits Level 4 summons, and the body still exists when the effect is negated (verified).
Resilience & Flexibility 35 The discard cost is paid before the effect resolves, but the effect is a single-target counter placement that is easy to blank (inferred).
Deck-Building Efficiency 60 Typically runs 1 copy (avg 1.24), needs no garnets or locks, and is cheap to slot into many decks (observed).

Calculation

Weight profile: 0.7 Utility + 0.3 Material body. Intrinsic ≈ 45, Deck ≈ 43, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean Level 4 WATER Aqua body that converts as material even when its effect is negated
  • Cheap to run: about 1 copy per deck with no garnet or lock cost
  • Broad deck presence across 13 archetypes, so it is not locked to one home

Weaknesses

  • Discard cost gives no card advantage and only a single Ice Counter in return
  • The +300 ATK per counter payoff is not supported by any recorded board
  • Its ATK is not earned by the effect; a 1600 ATK body is ordinary for a Level 4

Counters / choke points

  • Negation or blanking of the effect leaves only a 1600/1200 vanilla body
  • Unverified: the evidence does not show which interactions meaningfully target the Ice Counter

Best use

Generic Level 4 utility body; the Ice Counter is a minor bonus. Decks: Greed, Exodia, Performapal, Darklord, Icejade. Suggested copies: 1.

Evidence & gaps

  • Verified: Effect text: discard 1 card to target 1 face-up monster and place an Ice Counter on it; Effect text: gains 300 ATK for each Ice Counter on the field; Level 4 WATER Aqua Effect Monster, 1600 ATK / 1200 DEF, legal in TCG, OCG, MasterDuel and DuelLinks
  • Observed: Appears in 25 sampled decks across 13 archetypes, mostly 1 copy (avg 1.24); Co-occurs with generic staples Into the Void, Magical Mallet and Upstart Goblin in 72% of decks; 0 recorded combo appearances
  • Inferred: Its discard cost makes it a poor resource-economy card; Its counter placement is soft interaction only; Its generic Level 4 body is clean material
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion % comes from the deck sample only no rulings for Ice Counter interactions











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